Autoplay
Autocomplete
Previous Lesson
Complete and Continue
Blender 3D Pipeline
Modeling
000_Reference (7:56)
Motorcycle reference
Download Files for Section
001_Motorcycle_ImagePlanes (14:25)
002_Motorcycle_LatticeDeformer (15:20)
003_Motorcycle_ProprotionalEditing (8:55)
004_Motorcycle_Mirroring_n_Bridging (9:55)
005_Motorcycle_GridFill_n_Saving (5:55)
006_Motorcycle_Mirroring_with_Modifier (12:37)
007_Motorcycle_MirroringContinued (8:18)
008_Motorcycle_TightEdgeLoops (8:47)
009_Motorcycle_Collections (7:52)
010_Motorcycle_Retopology (16:22)
011_Motorcycle_Solidify_n_Grouping (6:32)
012_Motorcycle_CreatingBuckles (17:28)
013_Motorcycle_CreatingBuckles02 (4:28)
014_Motorcycle_MultipleGroups_n_Mirroring (5:55)
015_Motorcycle_RotationConstraints (5:58)
016_Motorcycle_OrganizingOutliner_MovingGroups (5:43)
017_Motorcycle_BridgeEdgeLoops (7:19)
018_Motorcycle_JoiningTwoObjects (7:27)
019_Motorcyle_InsetExtrude_n_GrowSelection (8:20)
020_Motorcycle_CustomizeInterface (7:03)
021_Motorcycle_InterfaceContinued (5:09)
022_Motorcycle_ChainSetup (13:45)
023_Motorcycle_ChainAlongPath (6:22)
024_Motorcycle_Create_3DCurve (7:38)
025_Motorcycle_ExtrudeAlongCurve (3:05)
026_Motorcycle_CircleShapes (16:23)
027_Motorcycle_MultipleEdgeLoops (6:11)
028_Motorcycle_Bevel_n_SeparateObjects (23:29)
029_Motorcycle_GroupingReview (5:13)
030_Motorcycle_LatticeDeformerReview (7:52)
031_Motorcycle_Custom_3DCursor (17:04)
032_Motorcycle_DuplicateFace_Solidify (14:57)
033_Motorcycle_StraightLines_BeveledEdges (5:31)
034_Motorcycle_PipesComplexCurves (11:41)
035_Motorcycle_PipingContinued (14:31)
036_Motorcycle_CorrectingMissingImages (1:46)
037_Motorcycle_Speedometer (15:48)
038_Motorcycle_SmallDetails1 (7:58)
039_Motorcycle_SmallDetails02_Bevels (8:40)
040_Motorcycle_SmallDetails03_CylinderEnds (11:10)
041_Motorcycle_MotorBottom (12:25)
042_Motorcycle_LaunchMultipleBlenders (3:37)
043_Motorcycle_ReusingShapes (13:54)
044_Motorcycle_ReusingShapes_withEdits (16:09)
045_Motorcycle_WeldingSpheresOntoShapes (12:03)
046_Motorcycle_MakeThingsUp (9:39)
047_Motorcycle_BottomMotor (9:33)
048_Motorcycle_EditExistingShapes (9:52)
049_Motorcycle_Circles_n_ScaleStraightLines (12:22)
050_Motorcycle_ApplyModifierToSelectFaces (8:04)
051_Motorcycle_TroubleShootingInterface (2:17)
052_Motorcycle_CirclesRadialAlignment (9:26)
053_Motorcycle_QuickSelect_n_ComplexCircles (12:58)
054_Motorcycle_RotateShortcuts (10:50)
055_Motorcycle_GrowShrinkSelections (10:06)
056_Motorcycle_JoinShapes_n_Mirror (9:52)
057_Motorcycle_TriangleFan_vs_GridFillCleanUp (5:50)
058_Motorcycle_WireCreation (6:28)
059_Motorcycle_DuplicateObjectsAlongCurve (4:11)
060_Motorcycle_ConvertCurveToMesh (4:41)
061_Motorcycle_CreatingSquareHoles (9:51)
062_Motorcycle_ExtrudeToCursor (4:26)
063_Motorcycle_VertexGroups_IsolatedBevels (5:26)
064_Motorcycle_FootPetals (8:17)
065_Motorcycle_AddingLittleDetails (5:16)
066_Motorcycle_TightEdgeLoopsToHoldForm (5:56)
067_Motorcycle_SmallDetails (13:43)
068_Motorcycle_SmallDetails02 (14:17)
069_Motorcycle_SmallDetails03 (6:32)
070_Motorcycle_SmallDetails04 (15:34)
071_Motorcycle_SmallDetails05 (11:22)
072_Motorcycle_Trunk_n_BackLight (9:24)
073_Motorcycle_RepeatLastTool (16:29)
074_Motorcycle_BreakHandle (11:31)
075_Motorcycle_FrameObject_n_LatticeReview (6:35)
076_Motorcycle_Cables (13:53)
077_Motorcycle_Cables02 (9:12)
078_Motorcycle_Supports (14:24)
079_Motorcycle_CleanUpOutliner (4:07)
080_Motorcycle_SmoothingMesh (13:29)
081_Motorcycle_SmoothingMeshContinued (11:40)
082_Motorcycle_ImportingMissingObjects (2:21)
083_Motorcycle_SubdivisionModifier (11:06)
084_Motorcycle_SubdivisionModifier_02 (10:04)
085_SubdivisionModifier_03 (8:12)
086_Motorcycle_FinalCleanUp (6:52)
UV Mapping
087_UVMapping_Layout (4:42)
088_UVMapping_IntroToUVs (7:27)
089_StretchingWarning (10:02)
090_UVMapping_Cubes_n_Cylinders (10:16)
091_UVMapping_Tires (8:03)
092_UVMapping_MirroredObjects_FixingCheckers (12:58)
093_UVMapping_LargePipes (8:25)
094_UVMapping_Stretching_Cleanup (11:00)
095_UVMapping_ReworkingUVs (11:14)
096_UVMapping_HandleBars (7:39)
097_UVMapping_MoreBigShapes (11:09)
098_UVMapping_MoreObjects (9:17)
099_UVMapping_MoreObjects_Part2 (13:10)
100_UVMapping_OrganizeWithCollections (2:13)
101_UVMapping_MoreObjects_Part3 (9:55)
102_UVMapping_MirroredObjects_n_SewingSeams (5:26)
103_UVMapping_MoreObjects_Part4 (10:01)
104_UVMapping_MoreObjects_Part5 (8:54)
105_UVMapping_MoreObjectsPart6 (11:28)
106_UVMapping_CopyUVs (9:46)
107_UVMapping_Chain (8:14)
108_UVMapping_WhenNotToCopyUVs (13:58)
109_UVMapping_Continued_NoAudio (10:08)
110_UVMapping_Cords (6:35)
111_UVMapping_DefaultCubes (10:52)
112_UVMapping_Continued (13:44)
113_UVMapping_CopyUVs_with_Adjustments (10:38)
114_UVMapping_HardToSelectEdges (14:06)
115_UVMapping_FixingGeometry (9:58)
116_UVMapping_RedoGeometryIfNecessary (12:22)
117_UVMapping_CreateCollections (8:00)
118_UVMapping_EqualIslandScale (8:05)
119_UVMapping_Equal_Texel_Density (12:57)
120_UVMapping_BatchRename (2:47)
121_UVMapping_ReMirroring (7:01)
Color ID
122_ColorID_Intro (2:33)
123_ColorID_AddingColorToObjects (12:43)
124_ColorID_AddingColorToPartsOfObjects (11:34)
125_ColorID_ComplexSelections (8:44)
126_ColorID_MultiplePartsQuickly (5:19)
127_ColorID_Continued (7:52)
128_ColorID_FinishAssigningColors (3:52)
129_SendingToSubstancePainter (12:19)
Normal Mapping
001_Motorcycle_Start (6:08)
002_Motorcycle_BakeMaps (9:55)
003_Motorcycle_NormalMapIntro (12:01)
004_Motorcycle_NormalMap_Motor (13:00)
005_Motorcycle_TireTread_Photoshop (14:27)
006_Motorcycle_Rims_RadialSymmetry (7:39)
007_Motorcycle_Stitching (3:41)
008_Motorcycle_License_CustomText (14:17)
009_Motorcycle_FrameNormal_01_NewAUDIO (9:03)
010_Motorcycle_FrameNormal_02_NewAUDIO (7:39)
011_ExportingMaps_NewAUDIO (3:15)
Materials - Substance Painter
001_LaunchingSubstancePainter (2:23)
002_BakingMaps (9:34)
003_Materials_on_ColorIDs (9:14)
004_Generators_and_Paint_Masks (12:39)
005_Tires_and_Basket_Materials (10:25)
006_Emissive_Lights (8:21)
007_EditingBakedMaps (10:54)
008_Stickers (11:51)
009_SmartMasks_AddingDirt (12:35)
010_Manual_Edits (8:21)
011_ExportMaps (5:06)
012_Diliation_vs_NoPadding (4:48)
Rendering and Lighting
156_Rendering_PlugInTextures (11:30)
157_Rendering_PlugInLighting (3:13)
158_Rendering_RenderSetUp (6:01)
159_Rendering_Lighting (9:33)
160_Rendering_Background (8:59)
Teach online with
066_Motorcycle_TightEdgeLoopsToHoldForm
Lesson content locked
If you're already enrolled,
you'll need to login
.
Enroll in Course to Unlock